Darts Scoreboard for 501 and 301

Enter each three-dart total and the page subtracts it, applies the bust rule, suggests the checkout, and tracks averages and legs.

Darts Scoreboard for 501 and 301

Defaults: 501, straight in, double out (the last dart must be a double or the bull), best of 3 legs. A turn that goes below zero, leaves exactly 1, or reaches zero without a double is a bust and the score goes back to where the turn started.

Pick the game and rules, name the players, and press start. Enter each three-dart total on the keypad, or throw dart by dart. The page tracks averages and legs and suggests checkouts from 170 down.

Darts Scoreboard for 501 and 301 by OneToAnything ↗

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Preview

How to keep score in darts here

  1. Choose 501 (the default), 301, or 701, the match length, and the number of players or teams. Press Start match.
  2. After each turn, type the three-dart total on the keypad (0 to 180) and press Score turn. The page subtracts it and moves to the next player. Totals that three darts cannot make, such as 163 or 179, are rejected.
  3. Need to enter the darts one at a time? Switch to Dart by dart, pick Single, Double, or Triple, and tap the number. You must use this for the first double when Double in is on.
  4. When a total takes a player to zero, the page asks which dart finished the leg, so it can check for the double and count the darts for the average.
  5. Watch the Checkout line under each score for the fewest-dart finish. Undo turn removes the last turn, Announce score reads it aloud, and the match is saved in your browser.

The rules this page follows

Defaults are labeled on the page and follow the World Darts Federation playing rules: a straight start (any scoring dart counts), a double finish (the last dart must land in a double or the bull), the bull as a double 25, and the bust rule. A match can be played as the best of three, five, or seven legs, and the first thrower alternates by leg. Double in and master out are house options, not part of those rules.

Where these rules come from

The World Darts Federation’s Playing and Tournament Rules (20th revised edition, section 2) state the straight start, the double finish, the bull counting as 50 and as a double 25, and the bust rule: a throw that scores more than remains, the same as remains without a double, or leaves one does not count, and the score stays as it was before the throw. Section 12 sets alternating throwing order by leg. Checkout suggestions are this page’s own calculation, not part of the rules.

Playing Cricket instead? Try the Cricket Darts Scoreboard.

Frequently asked questions

What is a bust in darts?

With double out, a turn is a bust if it takes the score below zero, reaches zero without finishing on a double (the bull counts as a double), or leaves exactly 1, which no dart can finish. A bust turn does not count, and the player’s score goes back to what it was before the turn.

Does the bull count as a double?

Yes. The inner bull is worth 50 and counts as a double 25, so it finishes a leg under double out. The outer bull, worth 25, does not.

How are the checkouts chosen?

The page searches every combination of darts and picks the one with the fewest darts that ends on a double, preferring familiar finishes such as T20, T19, and D20 or D16. The highest checkout is 170 (T20, T20, Bull). Scores of 169, 168, 166, 165, 163, 162, and 159 have no three-dart checkout.

What are straight out, double in, and master out?

They are house rules, off by default. Straight out lets any dart finish the leg. Double in means your score does not start until you hit a double or the bull. Master out lets a double, the bull, or a triple finish.

Who throws first in each leg?

The first thrower alternates leg by leg. The page marks who threw first with a dot by the name.

How is the 3-dart average worked out?

Total points scored divided by darts thrown, times three. Bust turns count as three darts and no points, and a finishing turn counts only the darts used.

Can other people follow the score live?

Yes, when a Share live button shows above the tool. It gives you a viewer link and a QR code that follow the game and update every few seconds, and a separate scorekeeper link so a helper can enter scores. Viewers cannot change anything. The scores and names on screen are stored on our server until the link expires 14 days after the last change, or until you press Stop sharing. If you don’t see the button, live sharing isn’t switched on and everything else works as before in your browser.