How to run football squares
- Name the two teams: one goes across the top of the grid and one down the side.
- List the players. Add a comma and a number for anyone with more than one square, like
Ava, 5. - Press Fill the grid to place everyone at random, then Draw the numbers to assign the digits 0 to 9 to each row and column.
- During the game, type in the score to highlight the winning square. Print the grid for the office wall.
A classic office game, without the marker and ruler
Football squares is a favorite at championship parties and office get-togethers because anyone can play without knowing anything about football. This generator places names fairly at random, draws the numbers for you, and does the score lookup, so there’s no squinting at a hand-drawn grid at halftime.
Common ways to play
- Quarters. A winner at the end of each quarter, using the score at that moment.
- Final score only. One winner, for the simplest version.
- Reverse winners. Some groups also reward the square with the digits swapped.
Agree on your rules before the game, and make sure everyone knows which team is on which side of the grid.
Frequently asked questions
How does football squares work?
Each square sits where a column and a row meet. After the numbers are drawn, the winner at the end of each quarter is the square that matches the last digit of each team’s score. If the top team has 17 and the side team has 10, the winning square is column 7, row 0.
When should the numbers be drawn?
Traditionally after every square has been claimed, so nobody can pick a square knowing its numbers. Press Draw the numbers once the grid is full.
What if not all 100 squares are taken?
Leftover squares are marked Open. If the winning square is open, there’s no winner for that score, unless your group agrees on another rule.
Does this handle money?
No. OneToAnything only makes the grid and finds the winning square. If your pool involves money, check the rules where you live.